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Модератор форума: xXDemoNXx  
Создание сервера Lineage II C3/C4
xXDemoNXxДата: Суббота, 2006-05-13, 5:17 PM | Сообщение # 1
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Проги, качаем все!
1)поддержка Java
http://java.sun.com/j2se/1.5.0/download.jsp
выбираем JDK 5.0 Update 6
нажимаем - accept выбираем Windows Offline Installation Multi-language jdk-1_5_0_05-windows-i586-p.exe 57.49 MB -

Качаем и инсталим
2) Navicat
http://www.navicat.com/download/navicat2004trial.exe

Устанавливаем .
3) Качаем теперь ГОТОВУЮ СБОРКУ СЕРВЕРА
http://rapidshare.de/files....xe.html
Разархивировать в c:/server/ ( В другой папке работать НЕ БУДЕТ )
4) MySQL
Server

http://mysql.telepac.pt/Downloa....n32.msi

И так приступим к настройкам всех выше скаченных программ ...

1) Настроим MySQL

идем к файлу - Shortcut to MySQLInstanceConfig
открываем ... и настраиваем , здесь я думаю вы справитесь ...
главное не забудьте там настроить пароль ... этот пароль вы должны будете выставить так же в :

везде пишем пароль - root

NAVICAT

приближаемся к последнему этапу конфигурации MySQL SERVER ...
нажимаем EXCUTE ... чтобы коректно все работало , надо чтобы все четыре пункта были проинстолированны ...

2) Navicat -

new connection -

dbname - l2jdb
user - root
pass - root

Правой кнопкой на созданый l2jdb > new database > пишем - name - l2jdb

3) переходим сюда > С:/server/tools

находим database_installer i update DOS FILE !

правая кнопка мышки на них - edit

и заменяем на это в обеих файлах -

database_installer

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:18 PM | Сообщение # 2
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@echo off

REM ############################################
REM ## You can change here your own DB params ##
REM ############################################
REM MYSQL BIN PATH
set mysqlBinPath=C:\Program Files\MySQL\MySQL Server 4.1\bin

REM LOGINSERVER
set lsuser=root
set lspass=root
set lsdb=l2jdb
set lshost=localhost

REM GAMESERVER
set gsuser=root
set gspass=root
set gsdb=l2jdb
set gshost=localhost
REM ############################################

set mysqldumpPath="%mysqlBinPath%\mysqldump"
set mysqlPath="%mysqlBinPath%\mysql"

echo PLEASE IMPORT GMSHOPC4.SQL,FISH.SQL,FISHREWARD.SQL AND FISH_SKILL_TREES.SQL
echo.
echo.
echo Making a backup of the original loginserver database.
%mysqldumpPath% --add-drop-table -h %lshost% -u %lsuser% --password=%lspass% %lsdb% > loginserver_backup.sql
echo.
echo WARNING: A full install (f) will destroy data in your
echo `accounts` and `gameserver` tables.
echo Choose upgrade (u) if you already have an `accounts` table but no
echo `gameserver` table (ie. your server is a pre LS/GS split version.)
echo Choose skip (s) to skip loginserver DB installation and go to
echo gameserver DB installation/upgrade.
:asklogin
set loginprompt=x
set /p loginprompt=LOGINSERVER DB install type: (f) full or (u) upgrade or {s} skip or (q) quit?
if /i %loginprompt%==f goto logininstall
if /i %loginprompt%==u goto loginupgrade
if /i %loginprompt%==s goto gsbackup
if /i %loginprompt%==q goto end
goto asklogin

:logininstall
echo Deleting loginserver tables for new content.
%mysqlPath% -h %lshost% -u %lsuser% --password=%lspass% -D %lsdb% < login_install.sql

:loginupgrade
echo Installling new loginserver content.
%mysqlPath% -h %lshost% -u %lsuser% --password=%lspass% -D %lsdb% < ../sql/accounts.sql
%mysqlPath% -h %lshost% -u %lsuser% --password=%lspass% -D %lsdb% < ../sql/gameservers.sql

:gsbackup
echo.
echo Making a backup of the original gameserver database.
%mysqldumpPath% --add-drop-table -h %gshost% -u %gsuser% --password=%gspass% %gsdb% > gameserver_backup.sql

echo.
echo.
echo WARNING: A full install (f) will destroy all existing character data.
:asktype
set installtype=x
set /p installtype=GAMESERVER DB install type: (f) full install or (u) upgrade or (s) skip or (q) quit?
if /i %installtype%==f goto fullinstall
if /i %installtype%==u goto upgradeinstall
if /i %installtype%==s goto experimental
if /i %installtype%==q goto end
goto asktype

:fullinstall
echo Deleting all gameserver tables for new content.
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < full_install.sql

:upgradeinstall
echo Installling new gameserver content.

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:19 PM | Сообщение # 3
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%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/armor.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/auction.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/auction_bid.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/auction_watch.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/boxaccess.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/boxes.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/castle.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/castle_door.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/castle_doorupgrade.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/castle_siege_guards.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/char_templates.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_friends.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_hennas.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_macroses.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_quests.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_recipebook.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_shortcuts.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_skills.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_skills_save.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/character_subclasses.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/characters.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/clan_data.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/clan_wars.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/clanhall.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/class_list.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/droplist.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/etcitem.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/forums.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/games.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/global_tasks.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/henna.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/henna_trees.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/items.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/locations.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/lvlupgain.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/mapregion.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/merchant_areas_list.sql
 
xXDemoNXxДата: Суббота, 2006-05-13, 5:20 PM | Сообщение # 4
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%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/merchant_buylists.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/merchant_lease.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/merchant_shopids.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/merchants.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/minions.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/npc.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/pets.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/pets_stats.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/posts.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/npcskills.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/random_spawn.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/random_spawn_loc.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/seven_signs.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/seven_signs_festival.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/seven_signs_status.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/siege_clans.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/skill_learn.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/skill_spellbooks.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/skill_trees.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/spawnlist.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/teleport.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/topic.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/weapon.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/zone.sql
%mysqlPath% -h %gshost% -u %gsuser% --password=%gspass% -D %gsdb% < ../sql/gmshopc4.sql

:end
echo.
echo Script complete.
pause

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:20 PM | Сообщение # 5
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SAVE

Run !

database_installer - удаляет файлы с базы sql и устонавливает новые

ЗАПУСКАЕМ - database_installer (тут я думаю разберетесь) если нет то пишем в топик не стесняемся

это необходимо для нашей программы - NAVICAT

- если database_installer ругаеться -
- то загружаем файлы в базу в ручную:

Заходим в Navicat,выбираем нашу базу,далее правой кнопкой и ищем Exegute Batch File и грузем все файлы из папки C:\server\l2j\sql

3) настройка файла SERVER.cfg

открываем и настраиваем

вот так выглядит мой server.cfg -

конфиг находиться в - C:\server\gameserver\config

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:21 PM | Сообщение # 6
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Server.properties
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2j.sourceforge.net
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ================================================== =================================================

# ================================================== ==============
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================== ==============

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=127.0.0.1

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1

# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20

# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1

# This is the server id that the gameserver will request (i.e. 0 is Bartz)
RequestServerID = 0
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=root
MaximumDbConnections=100

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:21 PM | Сообщение # 7
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# Datapack root directory, defaults to current directory from which the server is started
#DatapackRoot = C:/Work/tmp/DataPackC3

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*

# Maximum number of chars per account - 0 = illimited
CharMaxNumber = 0

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100

# ================================================== ============
# Test server setting, shoudnt be touched in online game server
# ================================================== ============

Debug = False
Assert = False
Developer = False
# if true the server will be a test server (listed by clients setted up to list testserver)
TestServer = False

# ================================================== ===============
# Additional server setting, not required, can be left at defaults
# ================================================== ===============

# Setting for serverList
# Displays [] in front of server name
ServerListBrackets = False
# Displays a clock next to the server name
ServerListClock = False
# If true, the server will be set as gm only at startup
ServerGMOnly = False

# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

# Rate control, float values
RateXp = 100000.
RateSp = 100000.
RatePartyXp = 1.
RatePartySp = 1.
RateDropAdena = 100000.
RateConsumableCost = 10.
RateDropItems = 10.
RateDropSpoil = 10.
RateQuestsReward = 15.
RateKarmaExpLost = 10
RateSiegeGuardsPrice = 10

# Player Drop Rate control, values are the percent values
PlayerDropLimit = 3
PlayerRateDrop = 5
PlayerRateDropItem = 70
PlayerRateDropEquip = 25
PlayerRateDropEquipWeapon = 5

# Multiplier for pet rate control (with lower values pet will grow slower)
PetXpRate = 1.
# Pet Food Rate control, 1 food = PetFoodRate
PetFoodRate = 1

# Karma Drop Rate control, values are the percent values
KarmaDropLimit = 10
KarmaRateDrop = 70
KarmaRateDropItem = 50
KarmaRateDropEquip = 40
KarmaRateDropEquipWeapon = 10

# delete from world dropped reward items after n seconds. 0 - disabled
AutoDestroyDroppedItemAfter = 0

# This is setting of experimental Client <--> Server Player coordinates synchronization,
# 0 - no synchronization at all
# 1 - parcial synchronization Client --> Server only * using this option it is difficult for players to bypass obstacles
# 2 - parcial synchronization Server --> Client only
# 3 - full synchronization Client <--> Server
# -1 - Old system: will synchronize Z only
CoordSynchronize = -1

# If you are experiencing problems with Warehouse or Freight transactions,
# feel free to disable them here. (They are both enabled by default).
AllowWarehouse = True
AllowFreight = True
AllowWear = True
#Enable tests
AllowBoat = True
ALLOWFISHING = True
AllowLottery = False
AllowRace = False
AllowWater = False

#Enable pet for rent(wyvern&strider) from pet managers
AllowRentPet = False

# Allow players to drop items on the ground
AllowDiscardItem = True

# If next switch set to true every created character will have access level 200.
EverybodyHasAdminRights = false

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:22 PM | Сообщение # 8
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# Allow L2Walker client (Default False)
# Can be True, False, GM
# Note: L2Walker
AllowL2Walker = False
L2WalkerRevision = 552
# Ban account if account using l2walker and is not GM, AllowL2Walker = False
AutobanL2WalkerAcc = False

# Activate the position recorder
# valid 3D points will be recorded and written to data/universe.txt on shutdown
ActivatePositionRecorder = False

#Global/Trade Chat usablitly - ON, OFF, GM
GlobalChat=ON

# Logging ChatWindow
LogChat = True
# Logging Item handling NOTE: This can be very space consuming if enabled for all items.
LogItems = False

# GMaudit
GMAudit = False

#Type of the Community board (Full = new Community Board ( /!\ Experimental), Old = old Community Bord, off = no community Board)
CommunityType=old
BBSDefault=_bbshome
# show level of character to others in Community Board
ShowLevelOnCommunityBoard = False
ShowStatusOnCommunityBoard = True
NamePageSizeOnCommunityBoard = 50
NamePerRowOnCommunityBoard = 5

#Zone Setting
#0 = Peace All the Time
#1 = PVP During Siege
#2 = PVP All the Time
ZoneTown=0

# Maximum range mobs can randomly go from spawn point
MaxDriftRange = 200

# Minimum and maximum variable in seconds for npc animation delay.
# You must keep MinNPCAnimation <= MaxNPCAnimation.
# "0" is default value.
MinNPCAnimation = 0
MaxNPCAnimation = 0

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:22 PM | Сообщение # 9
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# You can choose NPC name either of client side one or server side one.
# Client side NPC name is useful for non english client.
# You can overwrite client side NPC name if you choose server side NPC name.
# Client side name is default value.
ServerSideNpcName = True
# Show L2Monster level and aggro, ServerSideNpcName must be enabled
ServerSideNpcNameWithLvl = True

# Forces full item inventory packet to be sent for any item change
# Note: This can increase network traffic
ForceInventoryUpdate = False

AutoDeleteInvalidQuestData = False

# Day/Night Status
# Hours are from 0 - 23
DayStatusSunRiseAt = 6
DayStatusSunSetAt = 18
# Forces the client to change their day and night status
DayStatusForceClientUpdate = True

ThreadPoolSizeEffects = 10
ThreadPoolSizeGeneral = 13
PacketMaxThread = 10
AiMaxThread = 6
GeneralMaxThread = 8

# Allow delete chars after nnn days, 0 - feature disabled
DeleteCharAfterDays = 7

# Player punishment for illegal acions
# 1 - broadcast warning to gms only
# 2 - kick player(default)
# 3 - kick & ban player
DefaultPunish=2

# Set the html cache's lazy loading on or off
# (Load html's into cache only on first time requested)
LazyCache=True

# Thread pools execution priority
# default values are -1,0,1 (low/med/high pools)
ExecutorPriLow=-1
ExecutorPriMed=0
ExecutorPriHigh=1

#Packet LifeTime in miliseconds, 0 - disabled feature
PacketLifeTime=0

# bypass exploit protection
BypassValidation=False

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:22 PM | Сообщение # 10
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Сохраняемся.
Далее идем в C:\server\login\config
Открываем loginserver
 
xXDemoNXxДата: Суббота, 2006-05-13, 5:23 PM | Сообщение # 11
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# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2j.sourceforge.net
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ================================================== =================================================

# ================================================== ==============
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================== ==============

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1(тут пишите свой IP) ((если играете один так и оставляйте))

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1(тут пишите свой IP) ((если играете один так и оставляйте))

# Bind ip of the loginserver, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
LoginTryBeforeBan=20

# The port on which login will listen for GameServers
LoginPort=9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
ShowLicence = False

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriv er
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=root
MaximumDbConnections=10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true

# ================================================== ============
# Test server setting, shoudnt be touched in online game server
# ================================================== ============

Debug = False
Assert = False
Developer = False

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:23 PM | Сообщение # 12
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Сохраняем.
запускаем RegisterGameServer когда он вам скажет Your Choice ставим 0 и жмем Enter.Готово!

Затем нажимаем StartLoginServer
Идем в C:\server\gameserver нажимаем startGameServer и все

Настройки можно в наглую тырить отсюда=))) ибо уже все настроено=)

 
xXDemoNXxДата: Суббота, 2006-05-13, 5:23 PM | Сообщение # 13
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Для того штобы обновить сервер и не потерять всех чаров делаем следующее идем в Navicat открываем базу с помощью кнопки dump Sql... сохраняем таблицы characters Characters_skill clan_data Items
Все теперь можно устанавливать потом просто добавляете их в базу

Как запустить 4 хроники:
Качаем клиент:
ftp://l2clientdownload.lineage2.com/Chronicle04/L2_C4_Installer.zip ФТП очень наглый и не всегда дает качать но нуно просто много пытатся
Апдейтим с офф сайта

Зачем нужны 4хроники для отображения короны арморов оружия.
Впринципе их можно и не ставить просто тогда не будет видно короны и некоторого оружия

System560v2.2 чтоб запустить LineageII C3 http://rapidshare.de/files/12572782/system560c4v22.rar

 
sneikeДата: Понедельник, 2006-10-02, 4:16 PM | Сообщение # 14
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[font=Arial][color=red]
а ты случайно не мож подсказать как изменить сложность ботоф в линейке
 
JIeLLLAДата: Воскресенье, 2007-10-14, 11:35 PM | Сообщение # 15
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А этот серв откроется на ноутбуке? просто я слышал на ноутах сервера открыват нельзя(((
 
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